Monsters here too?
I... should stop being surprised.
Age: 18
Well.... it's better than being 12.
Location: Beach City, Delmarva
It's the only option here! Not a bad place at all though.
Background: Drop-In
I wonder if I'll ever take a different background.
Free Things
-A crystal clear singing voice!
(Not questioning it... heh, crystal clear...)
-"He Was Incredible!" Perk (Free for Drop-In)
(I'm no longer afraid for any heroic people I care about, and instead cheer them on. Could have used
this thing a looong time ago.)
-A Van! (Free for Drop-In)
(SWEET! Seems like a super-convenient door for the warehouse... now I have to learn how to use
this contraption. Seats two.)
Drawbacks and Suffering
(up to +600 CP)
-Unintelligible +200 CP
(I can't speak. And if I attempt to it'll only be garbled nonsense. I assume writing is okay though?*
So the journal should be safe.)
-Keep Beach City Weird! +100 CP
(I'm now a conspiracy-theorist nutcase. Sounds like a GREAT combination along with being mute,
right??)
-Cat Fingers +200 CP
(Any shape-shifting I try to do with go horribly wrong! Lucky I can stick to one body. To be safe
though, I'll avoid using my transformation pendant
Perks + Items
(1500 CP to spend)
-Really? -
(Patience is a virtue. One that I'll need. Knowing certain dogs...)
-Audio Daddy-O -
(In my hands, older technology can be used just as well as all this newfangled tech.)
-Confounded Warps, How Do They Work? -200 CP
(I know how to use warp pads now, as well as build my own! I wonder if it's disorienting to use...)
-Gimme The Bits -
(I can cook. That's about it.)
-Peace and Love on the Planet Earth -400 CP
(Along with my singing voice, people will find it easy to join in. It's uh, a really social skill, and I'm
not sure if it's for me... but I have a surprising amount of points I need to burn, and the last thing I
need is even more pocket dimensions. Good for making fast friends.)
-Ukelele -50 CP
(It's like a lute, but not! Good for that last perk)
-Book Collection -50 CP
(READING~)
-Temple Room Access -200 CP
(Basically, it's a secret safe haven just for me to enter, based off my personality and a gemstone of
my choosing... I'll go with Hematite. It's supposed to be good for spiritual grounding.
polymorphic rock person.
It can also create illusion-ish objects, but still tangible to use only within the room. It'll be in my
warehouse post-jump, but for now it's in some ruins-ish area.)
-Hub Access -200 CP
(I know where warp pads are and can use them, including ones I can construct additional warp
pads. One warp pad will also be in my warehouse post-jump)
This feels like a lot... also like the Magical Girl jump. I'm feeling pretty refreshed, so let's see what I can manage with all of this, shall we?
*About the Unintelligible drawback: "You don't even speak most of the time, and what little you do say is utterly incomprehensible to everyone. Seriously, attempting to communicate with anyone, in any way they can understand, is somewhere between a "long shot" and a "lost cause."" It only says in terms of speaking, so I'm not 100% sure how much it would affect written communication. That said, he's still a complete nutcase these 10 years.
Pfft. All this cutesy stuff is almost making me feel bad for putting so much effort into my plan.
ReplyDeleteAlmost.
-Dingo Brando
... It's fine, it's perfectly fine- what the hell was that in the corner was that... no, nothing. What was I talking about? Oh, um, stop being a monster. - D. Shard
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