Wednesday, July 13, 2016

JUMP 1: Pokemon Trainer

Question: How does this even happen to a person?

It's been explained to me I have a chance to go to a whole new other world with monsters with unimaginable powers and criminals... that doesn't safe at all.  But at the same time, it sounds a whole lot better than sitting around here reading every other day. And with the promise of going home with no time passed, I can't help but to think 'why not'. So I guess I'll bite, but just this once...

Age: 17
I feel like I got ridiculously lucky here. Seems like a good sign
Location: Orre.
Ah, never mind. There's the bad luck I've gotten used to. I can't say I even knew that much about 'Pokemon' before, but I know I've never heard of this particular region before, and it sounds awful. At least they (whoever "they" are) say there's very intelligent scientists scattered about here, so that'll be a good source of help and interesting information
Background: Drop-In
It's free and I'm on a limited budget here.

Free Things
-A (surprisingly large) bag
-Pokegear
-A filled Pokedex
    (excellent, I won't have to scramble for information too hard)
-5 Pokeballs
-3 Potions
    (do these work on people? will have to experiment)
-A Hat
    (... I'll pass)
-An Actual Starter Pokemon!
    (I don't know, all of these things look kind of weir IS THAT A WATER CLOUD FROG? What do you
    call it? Froakie? Whatever, it's mine now and it's name is Leapfrog)

Expand My Spending With Drawbacks, Please
-Cursed +200 CP: bad luck no matter what
    (I mean, did you see where I landed?)
-Crippled +100 CP: prosthetic leg below the knee, mechanical replacement impossible
    (I want more points, and everything was a bit too much for me to handle.)

Perks + Items
-Combat Training -100  -50 CP (Discount Drop-In)
    (Look, I'm a jumpy kinda guy. Literally anything that can help me keep my calm cool and my cool calm,
     I'll take it, especially on a sale. Oh, and I guess being able to hold my own in a fight helps too...)
-Blend In -300 -150 CP (Discount Drop-In)
    (Discount? Sold. Being able to hide in plain sight or in crowds sounds ridiculously useful in a world
    of monsters and mobsters.)
-Savant -600 -300 (Discount Drop-In)
    (Discount? Discount immediate mental prowess?? Who would say no to this?? Now I can
    remember everything single useless thing I learn ever!) 
-Survival Training -100 CP
     (This + Desert = no brainer.)
-Aura -600 CP
     (... I can't really explain why this appeals so much to me. Maybe it's the idea of going home with a
    supernatural ability. Or being about to control my emotions. What kind of energy does "anxious
    wreck" produce, anyway? Eh, free barriers, that's always good)
-Bicycle -50 CP
    (They said there's no routes in this region and that I should get some transportation. I have.)
-Medical Kit -50 CP
    (Better safe than sorry)


So this is all I'll have to work with. I had to do a bit of recalculation, I ended up wanting much more than I could afford. Though being in a totally new location far away from anyone I know...
Scares the shit out of me.


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