Sunday, August 7, 2016

JUMP 10: Intermission IV

How can this place be so peaceful
And have the most intense residents I've seen so far??

After an impromptu date with Sans, the three of us ended up in a place called Waterfall. It seemed like what one would from the surface would imagine an enchanted cave to be- dark, wet, yet somehow mystical. I uh, really liked this area. A lot.

Too bad I was too worried about my "sibling" the entire time.

I know, I know, after seeing how they handled conflict in Snowdin I really shouldn't have been concerned at all, they really did show themselves capable. However it was made immediately clear to us that there was a very real threat this time around. This... Undyne character, we overheard Papyrus talking to her and see seemed very, um, displeased learning about two young humans walking free. So much so that when we tried to walk out of the grass we were sneaking in, she pulled out a spear immediately. It wasn't thrown, thankfully.

We also met another monster child, who was very... enthusiastic about our attacker. I was about to explain to them that we were in fact humans and that we were her targets, but... my sibling tugged at my sleeve and shook their head. They still didn't talk, but I'm pretty sure they didn't want to hurt Monster Kid's feelings.
Awfully sweet of them considering the situation we were in.

Undyne wasn't the only threatening monster around. After we fell down a broken bridge (courtesy of Undyne herself), we crossed paths with the most intense monster yet.

A dummy.
A very mad dummy.

I couldn't quite figure out why, but he reminded me of a certain dog (and I'm not talking about the fluffy white one). The dummy certainly wasn't patient, and bossed around his, um, friends(?) to attack the both of us. Now, with my previous experience from the ruins and watching the kid's techniques in Snowdin, I've gotten pretty decent at dodging attacks. I still got grazed here and there, but I didn't feel like I was in any danger.

But this child, man.
I don't know how they do it, but it really seems like they know exactly how the bullets would come at them and just where it was safe to move. I'll have to ask how they do that soon, though they seem more reluctant to talk than Dusty.
*(It is possible the human is exceptionally good at pattern recognition , despite being younger than you.)
...They're wayy younger than me. More than you'd think. I'll explain when they reach their home safely.

Speaking of that, we were able to learn more about our end destination thanks to some signs. There's a barrier that's keeping all the monsters trapped in this mountain -I recall Toriel teaching me that first part- that required 7 human souls to break. The king has six...
Which was why Undyne was very eager to kill us when we finally were face-to-face.

For the longest time, the kid was determined to talk things out with the warrior. Sometimes they'd beg for mercy, other times they'd try to egg her on with a challenge. But no matter what they'd convey, Undyne wouldn't stop fighting. Even Dusty said that she would never give up.

So, at the first opportunity I gleamed, I took the kid's hand and ran away.
Undyne was pretty angry at my decision and caught up to us, but I was determined to keep my sibling safe. The only option I could see was fleeing. (Really didn't help that you called, Papyrus...)

We crossed into a place called Hotland, and Undyne... couldn't take the heat.
* *A croak that sounds like regret*
At that point, I wasn't sure what to do. The kid and I were definitely safe then, but...
I'm glad they noticed a water cooler, because they ended up sharing some water with the poor fish and she just... let us go. Hopefully we can move on...

*Ribbit
Uh, could you repeat that please?
*(The human wants to head back into waterfall.)
A-Are they serious?? Just because we saved Undyne's life doesn't mean it's safe to waltz right back in!
*(Perhaps, but they're already making their way back.)
Wha- WAIT, COME BACK!

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